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Joysticks and mice, done properly

Plenty of Spectrum software expects a joystick or a mouse, and ZenZX supports the real interfaces those programs were actually written for — not a generic "gamepad" abstraction bolted on afterward.

Joysticks

-joystick=auto (the default) picks whichever configuration the selected model actually shipped with. You can also force a specific one — kempston, sinclair1, sinclair2, sinclair-both — if a particular game needs it.

Mice

Both can be active at the same time, each behaving independently and correctly — so software looking for either one finds it, without you having to guess which interface a given program wants before you start it.

Why it matters

Getting an old input interface approximately right is often enough to break software that's checking for a specific device at a specific port. ZenZX models the actual interfaces — not just "does moving the mouse do something" — so joystick- and mouse-driven Spectrum software behaves the way it did on the real machine it was written for.